Welcome to the reincarnation of my blog. This will be a public forum (why else would I publish it to a blog?) but mostly I plan to use this space to organize my thoughts about EVE Online and maybe a few random thoughts that are only peripherally related to EVE. I'm familiar with the characters on EVE forums, so comments will be moderated. Trolls, griefers, and those with nothing constructive to add will be ignored. I may also delete anonymous postings; I'm putting myself out here and showing you my face - the least you can do is show yours.

Saturday, January 21, 2012

Blog Banter 32

"A quick view of the Eve Online forums can always find someone complaining about being suicide ganked, whining about some scam they fell for or other such tears. With the Goons' Ice Interdiction claiming a vast amount of mining ships there were calls for an "opt out of PvP" option. Should this happen? Should people be able to opt-out of PvP in Eve Online? Should CONCORD prevent crime rather than just handing out justice after the event? Or do the hi-sec population already have too much protection from the scum and villainy that inhabits the game?"

I am not a fan of tears because they usually accompany whinning and my knee jerk reaction to such whinning is almost always HTFU/GTFO.  That being said, there seems to be an awful lot of tears both from players who are being griefed and from gankers who get their jollies from blowing up targets that are incapable of fighting back.

The quick answer to this questions is: NO, there should be no pvp opt-out flag in EVE.  Combat is an important part of the game; it makes game play dynamic, challenging, and fun. PVP, in whatever form it takes, is an essential part of internet spaceships.

That being said, EVE is NOT about PVP.  Eve is about empire building. This is very important because the activities that go into building an empire is what makes EVE such a rich and immersive environment.  Some of those elements include industrial production, commerce, diplomacy, resource allocation (control), and yes, military conquests.  Also, its worth noting that the most economically productive areas in RL are those that are secure, relatively risk free, and stable.  That's what an empire should strive to achieve. 

In EVE, stability is achieved somewhat artificially in High Security space, hence the attractiveness of those areas.  Some areas of Null Sec space have also achieved this level of security for its members, but lets not kid ourselves:  residence of those areas are as risk adverse as the so called 'carebears'.  They dwell in areas that are protected by honey bees rather than Concord.  Some players have sought out the isolated and easily controllable pockets of wormhole space.  Seeking a stable and secure place within EVE is a completely reasonable endeavor.

In my humble opinion, the PVP mechanics are working as intended.

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